Professional Work

The below PDA is from an in-house INTEL commercial I modeled and textured for a small production company in San Francisco.


The van was created for a short animated film.


3D trophies from MLB2K9 Game -2K Sports and a few still shots from Interactive menus and two 3D prosp I built for All Pro Football 2K8 and NBA 2K8.  Though these are just still shots, they give a glimpse of some of my work as a UI artist at 2K Sports/Visual Concepts Entertainment.

The trophies are some of the MLB trophies I modeled and textured for MLB 2K9. They are screenshots because the shader used was a proprietary shader that doesn't render with the normal Maya render software.

The majority of the trophies I worked on were outsourced to China and when they were brought back needed some serious work.  I had to totally redo the two below.









The following images are from some of the UI redesigns I did for Zynga while working under contract in late 2008.  I also created boss assets and some of the background page art.




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