The below PDA is from an in-house INTEL commercial I modeled and textured for a small production company in San Francisco.
3D trophies from MLB2K9 Game -2K Sports and a few still shots from Interactive menus and two 3D prosp I built for All Pro Football 2K8 and NBA 2K8. Though these are just still shots, they give a glimpse of some of my work as a UI artist at 2K Sports/Visual Concepts Entertainment.
The van was created for a short animated film.
3D trophies from MLB2K9 Game -2K Sports and a few still shots from Interactive menus and two 3D prosp I built for All Pro Football 2K8 and NBA 2K8. Though these are just still shots, they give a glimpse of some of my work as a UI artist at 2K Sports/Visual Concepts Entertainment.
The trophies are some of the MLB trophies I modeled and textured for MLB 2K9. They are screenshots because the shader used was a proprietary shader that doesn't render with the normal Maya render software.
The majority of the trophies I worked on were outsourced to China and when they were brought back needed some serious work. I had to totally redo the two below.
The following images are from some of the UI redesigns I did for Zynga while working under contract in late 2008. I also created boss assets and some of the background page art.
No comments:
Post a Comment